suckerPUNCH: describe your project.
yaohua WANG : the global financial crisis of 2008 greatly affected china’s coastal low-cost industries. however, the crisis is providing a turning point for the transformation of chinese industry, switching the coastal low-cost industries to high-tech industries. the government plans to build a great number of roads and railways for the upcoming emergence of inland low-cost industries. thereafter, large-scale emergent inland low-cost industries will be the next main step of china’s development.
the awareness of such great opportunity leads to my research on industrial building, and research on industrial districts arising there-from. in the process, i am searching for the architectural or spatial solutions to solve the problems brought forward by industrial districts. inevitably, unrealized distinctive spatial systems will emerge from this process of problem solving. as the technical issues of the industrial district are understood, seemingly the narrower the spectrum of potential architecture possibilities becomes. the contemporary means of developing industrial districts does not respond to human needs, the industrial district inherently serves its own means.( the systems all ended up with inhuman looking which essentially are at the service of production of technology.)
should we take such results for granted, or should we reconsider the logic hidden underneath?
if we look back at chinese history, we find that the form of the chinese cities always follows directives of politics and economy. it has never been able to operate outside these constraints. architecture follows the will of politics and has never been able to advance beyond it.
architects don’t have “real” power, such as political power, or economy power. the power we have is the power of design, the power of imagination. since this power is so abstract, as an architect you need to look carefully for chances to exercise this type of power. and always, these chances are specific and transitory. if we as architects, do not seize the opportunities that can give full play to architecture, but rather, simply and exclusively follow the requirements of our temporary needs, we will merely continue this vicious cycle of inefficiency and imminent obsolescence. we spend immeasurable an amount of resources to build an inhuman and unstable system which will become another problem we will need to solve in the future.
how can we conceal and embed the wonderful humane utopia dream of architects into an inhuman system? be patient with the march of time, waiting for the wither of semblance and the emerge of utopia dream.
sP: what or who influenced this project?
yW: devyn WEISER, wes JONES, peter TESTA, marcos SANCHEZ
sP: what were you reading/listening to/watching while developing this project?
yW: yes is more
sP: whose work is currently on your radar?
yW: wes JONES, TESTA and WEISER, hernan DIAZ ALONSO