suckerPUNCH: describe your project.
skylar TIBBITS: started as a problem solving exploration the surface milling tests began to lead to an eye opening opportunity. we were able to control the 3d surface output as well as detailed, non-uniform, or orthogonal cnc tool paths simply by programming patterns as 2.5 axis curve output. the surfaces were generated based on attractor/repulser codes that manipulate a field of points. tool paths were then generated from the curvature of the surface and undulate independently, responding to the attractor/repulsers.
produced in collaboration with point b design. design team: skylar TIBBITS, brandon KRUSYMAN and jon PROTO.
as a result, a pattern was developed on top, and independent, from the surface, yet yielding non-orthogonal tool paths that will result in a desired surface. existing cam software available to us at the time provided 3 axis surfaces only possible through orthogonal or contour tool paths. mill passes are usually then repeated in contrasting directions to remove all traces of milling patterns. our focus was to expose the tool paths and gain control over a secondary layer of design affect, thus producing the maximum visual depth with minimum material waste.