suckerPUNCH: describe your project.
matthew ROSENBERG: the decisions made to construct amusement parks were appropriations from previous architectural fragments stretching all the way back to borromini’s forced perspective at galleria spada or georges-eugène haussmanns paris boulevards of the early 19th century. these extractions have since turned into trends that imagineers have accented with their own insight. these objective models have evolved through the subjective formal and aesthetic decisions that park designers continue to recycle; much in the same way trends became definitive eras in architectural history. theme parks would extract, rearrange, and reapply, so as to create a set of ingredients that if one were missing, the amusement park would no longer “amuse”.
in other words, the imagineers of the last decade have been working with a catalogue of past architectural trends and were simply using combinations of them to develop the parks we frequent today.