Ads
Ads

Ads

Ads

Ads

Ads

Ads

Ads

Ads




  • the installation of the architecture aesthetics

    the installation of the architecture aesthetics
    bucharest ROMANIA

    suckerPUNCH:describe your project:

    yuliyan m. MIKOV: …during walk along lipscani , ( a fable about the old merchants of the past centuries) my eyes are taken by huge piles of garbage where as if on a throne, stood empty plastic bottles. and then i saw the ghosts of the past, creeping out of their deformed mouths, rising slowly just like the ghost of the magic lamp. but they were many, the same number as the empty bottles, wearing clouds with their semitransparent bodies, as if embracing each other and rising towards the heavens. when the night attracts affection with her darkness, the ghosts shaking in the cold atmosphere gather closer to each other, lying in cluster and folding themselves, beginning to exchange ideas, furtively communicating in order to escape the fear of the normality, the habits, and the fear of becoming animals, casted in form, driven by reflexes.


    the words began to dissolve in the air and the began to look like chewing gum, elongated, tormented and passed from mouth to mouth , as “the liberty of ideas” sticking on it’s path between the bodies. then from the sticky heap of waves one of the ghosts muttered something that i understood:”i am trying not to forget myself for i can’t see myself fitting in their normality am a poor ghost, an escape who’s life has always existed. and i am hanched by my age, spent in a plastic bottle waiting for my release. many of us were crouched in form of juice and now it appears we are transparent. nobody understands me even by talking the language of the chewing gum. it seems to me that sometimes i am about to cry, but one morning i felt the warm look of a bypasser and then i knew that we can still exist, that we aren’t the only ones who know we exist.” the next night i followed the pouchy ghosts and noticed on that special place of the world’s creation – trees, growing from the ruins, between the metal and the piles of garbage, dancing with their leaves like sirous creeping between the ghosts, entering their small navels. the ghosts domain does never dry out. depending on the spot you are looking you can see them, sweet and huge, playing hide and seek, squeezing between each other’s white and oily skins.

    sP: what or who influenced this project?

    yM: all kind of the natural\the underwater\the biological colors,textures and forms, the belogradchik rocks, hieronymus bosch, my long hair

    sP: what were you reading/listening to/watching while developing this project?

    yM: reading – the secret life of salvador dali,picasso : a biography by patrick o’brian,the fountainhead by ayn rand, growth of the soil by knut hamsun

    listening – m-nus ( ambivalent, fabrizio maurizi, gaiser, heartthrob, hobo, magda), noze, robert babicz, byetone, metronomy,stephan bodzin, pan-pot, gui boratto, thomas brinkmann, the peaches, groove armada, paul kalkbrenner, omar s, santogold, planningtorock, daedelus, mira calix, aphex twin

    watching – cat soup, aladin, barbapapa, the imaginarium of doctor parnassus,brazil (1985), kim ki-duk(3 iron, real fiction), thx 1138, tron

    sP: whose work is currently on your radar?

    yM: karim habib, lars spuybroek

  • WP_Modern_Notepad
    • Hunter Says:

      Don’t get me wrong this project is extremely formally interesting and beautiful but this whole poetic spiel about the trash you happened to come upon and ghosts clustering (nicely written by the way) is completely disconnected as an architectural idea from the context that it’s placed. How would this project differ it were in say Los Angeles and you walked across the same trash cluster? I mean you start out by talking about this historic merchant district of Romania and then curve ball into something as generic as trash which is found in every city. What sounds deep as simply a poetic observation does not translate into a deep and meaningful piece of architecture. For that matter you could have told me you were watching casper on tv and his fluid form inspired this.

    • quirkdee Says:

      Not one to say when someone is wrong, but Hunter my friend, you sound very bitter. The question you have to ask yourself about, say Los Angeles. Would the situation of happened the same? This kinda poetic journey is what is lacking in most architecture today. I agree that there is a slight disconnect with the idea of trash. But, in a story line situation of the idle bystander in the city, one would hope that ever adventure would be different. So trash, was apart of it. That’s the adventure and the vision that brought this to creation. Context, wow. What is ‘context’ to you then? Oh, I know I can take lines from existing buildings and run a script over it. WOW… Architecture is not space, its the art of using space to make place. The talk between the city and myself; the talk with the client; the smell of a site; the taste of the dirt. The songs of the city….. the silence of material. That’s my context..

      yM… This project is beautiful; refreshing to see this.. it could of been a box. =)

    • Hunter Says:

      Would the situation have happened the same….well I suppose he could have walked across yellow chewing gum. Your right running a script over existing site lines is just as shallow an idea as emmulating chewing gum in form. Context much of the time is not a tangible element in fact most the time its an intangible idea concerning the ebb and flow of people and grasping the deep underlining themes of Romania’s lipscani merchant history and translating that into an architectural idea readily recognizable by the people to walk across it and use it daily. Context may have just a lil something to do with that thing called climate by the way and what specific design features you can implement to combat it. So when it snows and that portion of the roof which comes to a giant dip becomes water logged you can just tell your client about your fantastic idea of context.:)

    • kensi Says:

      what bothers me about the ‘narrative’ is that its ridiculous that thousands of today’s young designers are doing a million different things to end up with nearly the exact same ‘architecture’, which may not be that at all. this is a formal exploration, voronoi, shelling, blah blah… it is software gusto, not architecture. i mean really, how many differnt shpiels(sp?) can you give to arrive at the same contextual-less blob of immaterial space? Vitruvius would roll over in his grave.

      i love that these things are being done, and these realms are being explored. just don’t call it architecture, Zaha wouldn’t even get down on this.

    Leave a Comment

    Please note: Comment moderation is enabled and may delay your comment. There is no need to resubmit your comment.