LONG ISLAND CINEMA COMPETITION
Honorable Mention – $100
suckerPUNCH: describe your project.
ryan CARPER : The visual elements of cinema give motion pictures a universal power of communication. Using the same strategy as the films themselves, this cinema center employs an ocular extravaganza that beckons or ‘lures’ all urbanites to the site. Oculure communicates excitement. ‘Going to the theater’ will no longer imply that you are only going to view a film, but rather experience a film on the screen and in its context.
sP: what or who influenced this project?
rC: times square, the pepsi sign
sP: what were you reading/listening to/watching while developing this project?
sP: whose work is currently on your radar?
rC: reiser + umemoto
michael SZVIOS: The fact that each theater is separated in away that they almost become autonomous buildings is interesting. The exciting part of this project is the choice to activate the large surface area generated by the theater. This cinema would do twice as much work providing individual theaters and outdoor theaters with the same amount of “architecture.” It would also produce an interesting hierarchy between accessible and paid entertainment.
stella LEE: Enjoy the concept of a lure and fishing metaphor as it acknowledges and engages waterfront location of site, and engages ‘users’ on both side of the water by projecting both outward and inward onto itself. Blue drawing with tentacles reaching outward could have been taken further to push the metaphor, and the surface of the buildings given more musculature perhaps. Final image evokes the concept best with screens lying on top of one another, striving to reach spectators.