LONG ISLAND CINEMA COMPETITION
Third Place – $300
suckerPUNCH: describe your project:
marcela CHAN + kevin KWOK: Two interconnected imperatives combine to drive the design for LOOP- to embracing technology in generating visual impact, creating a choreographed ambiance; and to inextricably combine this with a crafted, stimulating physical experience.
Reorganizing both program and void in a staggered spiral formation, this generates versatile autonomous spaces, a unified internal circulation, and unrestricted panoramic external views. The building is wrapped around in a steel lattice structure, which “frames” in 3-dimensions, a dynamic open public space in the “eye” of the building, that will become an urban focal point in Hunters point.
sP: what or who influenced this project?
mC+kK: Coy Howard, SCI-FI, Bjarke Ingels Group
sP: what were you reading/listening to/watching while developing this project?
mC+kK: Gundam, Avatar, Final Fantasy
sP: whose work is currently on your radar?
mC+kK: Coop Himmelblau, Reiser + Umemoto
stella LEE: The simple and direct application of a geometric primitive to generate a piece of architecture is sometimes a difficult thing to pull off but I think it has been done fairly gracefully and convincingly here. The organizational diagrams are surprisingly straightforward and do not detract from the more enigmatic atmospheric qualities of the project as experienced from within and without. The building reads as both biomorphic organ and machinic vessel and is well rendered.
nathan HUME: I appreciate the ambition to generate complex formal qualities out of a simple, but effective move. The representation is very clear and well composed. I dig the restrained use of color and lighting which creates a seductive atmosphere as the severe white lattice becomes animated by color and glow.