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  • supermodel city 2010: ruswab

    supermodel city 2010 ruswab
    los angeles CALIFORNIA

    suckerPUNCH: describe your project.

    nathan SMITH: A city is a variegated set of cultural influences. It stems from an initial condition (host) and is transformed and mutilated by parasitic operatives that work in differing speeds, locales, powers, and times. In order to further postulate the effects that culture has on architecture and the spatial realm, I created a false scenario and employed the rules of a custom game to postulate such possibilities. This was created through a series of grasshopper scripts that worked along with the script of the game which was then played a multitude of times to study urban growth. This is one example of a particular game.

    sP: what or who influenced this project?

    nS: Keith Kaseman, Ed Keller, Former Residents

    sP: what were you reading/listening to/watching while developing this project?

    nS: Reading: Tufte, Phillip K. Dick
    Listenting: RadioLab, Polysics, The Knife, Deadmau5, Holy Fuck, Death From Above 1979, Daft Punk, Animal Collective
    Watching: Eraserhead (David Lynch), Waking Life, Yngwie Malmsteen

    sP: whose work is currently on your radar?

    nS: Mark Price, Prologue, David Benjamin

    Critic: keith KASEMAN

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