Visiting faculty members Ludovico Lombardi of LDVC and Zaha-Hadid Architects, London and Designer Niccolo Casas of The Bartlett, London join forces to offer this two-week, intensive investigation into the emerging discipline generated by the intersection of design, fashion design and architecture.
“Bodyscapes: Architecture + Fashion Morphologies”
07/08–07/19 / Office of Continuing Education
Rhode Island School of Design
345 S Main St.
Providence, Rhode Island 02903
In this course, basic draping and patternmaking techniques are used as a starting point to understand the body as landscape, before exploring the form in a virtual format. Students then learn to use generative techniques and the animation software Maya as modeling tools for the design of complex morphologies, with an emphasis on researching strategies for the investigation and articulation of new fashion artifacts. The results of the individual / collective design research will be prototyped via 3D printing, featured in the Italian design magazine Abitare, and possibly featured as part of the iMaterialise by Materialise collection. This course is open to design, fashion and architecture students, as well as professional artists and designers with no previous knowledge of modeling platforms, Maya software and 3D printing techniques. Lab fee covers basic class materials; 3D printing and resin costs are additional. Limited space. 3 credits