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  • Light Forest

    AA DLAB Visiting School, Light Forest.
    london UNITED KINGDOM

    Architectural Association (AA)
    director: Elif ERDINE
    tutors: Elif ERDINE, Alexandros KALLEGIAS, Angel LARA, Foteini KONTOLEON, & Ciriaco CASTRO

    suckerPUNCH: Describe your project.

    Architectural Association (AA) DLAB Visiting School: Light Forest is the final working prototype of the Architectural Association (AA) DLAB Visiting School, which took place in AA London and AA Hooke Park during 22 July–04 August 2013.

    On the ground or on the wall, Light Forest grows and illuminates its surroundings. As a living system it spreads itself through the space and deploys its kinetic calyxes to give light. As an interactive artifact it allows communication between itself and the people around it. Light Forest is a complex body of kinetic parts that alters the perception of space when activated. Introduced in the human environment, Light Forest comprises of a central nervous system and a tessellated, kinetic surface that allows for passersby to experience interaction by direct contact.

    Using a patterned field of fine filaments, the alien brain of the Light Forest is able to receive external stimuli. The brain then exerts centralized control over the digitally created organs of its structure; these subtle movements on the surface generate various light formations in space. As the different light patterns fill the room, people experience interaction in a way that is as much direct as it is linked to subliminal stimuli.

    AA DLAB 2013 explored the themes of generative design, kinetic design, interactive design, and large-scale fabrication technologies. During the initial phase at AA London, students discovered means of integrating the diffusion of light with other architectural parameters that are essential in generating diverse spatial qualities. The computational setup for the design explorations reflected the characteristics of self-organization that are observed on a range of scales in nature. Students observed the behavior of the generative systems with the manipulation of input parameters and the performance of the resulting simulations. The computational toolset of the workshop included Processing, Grasshopper, and Arduino.

    The research agenda was tested through the use of interactive/kinetic digital design tools and fabrication technologies during the second phase at AA Hooke Park, with the aim of transforming static built models to animated kinetic prototypes while considering a more hierarchical design arrangement. By integrating light with movement, the notions of interaction and kinetics in architecture were revisited. This mode involves the direct interaction of user and the physical structure, but also indirectly includes the interaction of users among themselves through the physical structure.

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    Programme Director: Elif Erdine
    Tutors: Elif Erdine, Alexandros Kallegias, Angel Lara, Foteini Kontoleon, Ciriaco Castro
    Students: Jessica Alcantara Rivera, Laura Baza, Alina Bontas, Marcella Carone do Nascimento, Cesar Cheng, Samet Duman, Rodion Eremeev, Eva Haggrén, Omar Ibraz, Carol Kan, Ki Woong Kim, Jin Liang, Ekaterina Nuzhdina, Unha Park, Annika Vaisanen, Xiliu Yang

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