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  • Governor’s Cup Pavilion

    CDR Studio, "Governor’s Cup Pavilion."
    new york NEW YORK

    suckerPUNCH: Describe your project.

    CDR Studio: As the winner of the annual City of Dreams Competition, CDR Studio is teaming up with ENYA, SEAoNY and Figment to create an architectural installation for the summer of 2014. The competition challenge: to imagine a future New York City where “anything is possible.”

    CDR Studio’s “Governor’s Cup” will serve as a public space for performance and gathering, offering a central focal point for the summer Arts festival. The Governor’s Cup is site-specific and an assemblage of repurposed cups culled from many different New York City venues. It will highlight the importance of re-use and transform what is typically thrown away.

    CDR’s “Governor’s Cup” is a densely-knit serpentine canopy made of discarded plastic cups supported by a cluster of trees on the southern side of the Parade Ground. Implementing structural strategies of crochet techniques, a lacey infill of perforated and reconfigured cups will weave between a densely packed tape structure creating an airborne topography of refracted light and shadow. Wind will animate the canopy creating shimmering movement and sound. Blending with the trees, the pavilion forms a shared outdoor room. Light-weight but resilient, the pavilion is a step toward prototyping shade structures for less fortunate situations.

    In the upcoming months, CDR Studio will collect the 30,000 recycled cups for the pavilion’s construction. Our plan is to gather clear, plastic cups after large public events as well as smaller venues. Through community involvement, we hope to promote participatory artwork and to showcase the collective energy involved in a project like this.

    sP: What or who influenced this project?
    CDR Studio: Crochet techniques, Sandra Backlund’s garments, Issey Miyake A-Poc Collections, and Frei Otto.

    sP: What were you reading/listening to/watching while developing this project?
    CDR Studio: Reading: Brooke Hodge, Skin + Bones: Parallel Practices in Fashion and Architecture; Greg Lynn, Animate Form; and Michael Hensel, Versatility and Vicissitude: Performance in Morpho-Ecological Design.

    sP: Whose work is currently on your radar?
    CDR Studio: Elena Manferdini, Peter Testa, Casey Reas, and Roland Snooks.

    Additional credits and links:
    [CDR Studio]
    [newyork.figmentproject.org]

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