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  • Eidos: or, When Desire Becomes Matter

    Carlo BAILEY & Lorenzo VILLAGGI, "Eidos: or, When Desire Becomes Matter." Oblique section.
    new york NEW YORK

    Columbia GSAPP
    critic: Charles ELDRED.

    suckerPUNCH: Describe your project.

    Carlo BAILEY & Lorenzo VILLAGGI: Eidos is a prototypical self-sufficient community based sometime in the near future.

    The project seeks to manage difference and individualism within spatial collectivity. Additive manufacturing technologies (7-axis 3D printing robots) are employed to facilitate a housing complex that is the physical manifestation of its inhabitants wants, executed within a rigid rule-set of constraints that allow for maximum autonomy and expression. The rule-set consists of a set of algorithms, a “DNA” structure programmed into the robots which feed both environmental and the inhabitant’s desires as inputs to enable the construction of units and the building’s infrastructure. The rules become manifest both at the macroscopic scale—apartments, lot size, distance between units, maximum and minimum floor area—and at the the microscopic scale—walkways, fenestration, room sizes, and so on.

    sP: What or who influenced this project?
    CB & LV: Constant Nieuwenhuys, John Habraken, Metabolists, informal slum housing in Latin America, Pier Vittorio Aureli, Mario Carpo, and Piero della Francesca.

    sP: What were you reading/listening to/watching while developing this project?
    CB & LV: Reading: N. J. Habraken, Supports; Mark Wigley, Constants New Babylon; Jean Baudrillard, System of Objects; the François Roche edited Log 25; Mario Carpo, The Alphabet and the Algorithm. Watching: Blue is the Warmest Colour.

    sP: Whose work is currently on your radar?
    CB & LV: Michael Hansmeyer, Gramazio & Kohler, Liam Young, Marcos Cruz, Francois Roche, and Marc Fornes.

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  • WP_Modern_Notepad
    • anon2 Says:

      whoa! Very nice project, and an interesting execution of the open framework, agglomeration type. The elevation is some real refreshing eye candy.

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