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  • Manifesto for a Broken Urbanism

    Elle GERDEMAN, "Manifesto for a Broken Urbanism."
    cambridge MASSACHUSETTS

    Harvard GSD
    critics: Danielle ETZLER & Eric HOWELER.

    suckerPUNCH: Describe your project.

    Elle GERDEMAN: The urban condition of Boston Government Center, a fabric of a distinct parts dictated by the nothing and divorced by the elevator, stands as a relic of a diluted modernist testimony. . . .

    A FADED UTOPIA
    The urban condition of Boston Government Center, a fabric of a distinct parts dictated by the nothing and divorced by the elevator, stands as a relic of a diluted modernist testimony. The decline of the modern ethos is the final declaration; torn between positive social objectives and the inward self-exploration of its own objective. No salvation is any longer to be found within it: in hopeful ideas so heroic they end in muteness, nor enclosed in the stubborn silence of geometry content with its own perfection.1 Its fall is as definitive as the commitment to functionalism that modern architecture rallied in the process of its development. It is this which most distracted the after effects from modern architecture’s most genuine, original objectives.2 The overzealous ambition for sheer heroism and total authenticity relies on the didactic; a shift to total authority—a single dictator with lost claim: architecture is the city.

    What sort of architecture then incarnates the city? The iconic building—which affirms its own singular presence through the appearance of its image cannot be a valid part of the city. Presence in a city can be defined as a constant state of liminality—that of passing through borders. Our public encounters are an oscillation through space defined by threshold. One cannot define the outcome of the threshold as urbanization: how program evolves, how movement performs, how flows unfold, how change occurs. Delineating the fabric of a city is to make way for relationships which are at their most complex and intense. This does not lead to simplification, but rather the opposite, a city cannot sustain as a work of art. Since the urban is now pervasive, urbanism will never again be about the “new,” only about the “more” and the “modified.”3

    TRANSPARENCY OR CONFLATED AUTHORITY
    We cannot be concerned with arrangement of permanent objects, but rather aim for configurations to enable field and refuse definitive form. Our ability to achieve “the more, the modified” is via pursuing transparency: denying boundaries, as an act of identifying threshold to pursue conflation. Our obsession with urbanism is misguided, instead we must aim for the manipulation of passage and image, a layering of intent and reduction of opaque authority to favor endless diversifications.

    1. Deny Boundaries by changing scale and therefore altering the original.
    2. Identify Threshold through resolution of the void and facade within the city: observe the relation of people within and without.
    3. Conflation of intent and space causes ambiguity and dissolves monumentality, thus creating an architecture that can exist within the city.
    4. Deny Permanence by allowing for multi staged use; this cannot be naive by simply providing space, but instead be pointed.

    sP: What or who influenced this project?
    EG: N/A.

    sP: What were you reading/listening to/watching while developing this project?
    EG: Reading: Pier Vittorio Aureli; Rem Koolhaas, Manfredo Tafuri; and O. M. Ungers. Listening to: Radiohead, In Rainbows.

    sP: Whose work is currently on your radar?
    EG: SO-IL, 1990s OMA, Christian Kerez, and First Office.


    1. 1. Manfredo Tafuri, Architecture and Utopia: Design and Capitalist Development, trans. Luigia La Pena (Cambridge, MA: MIT Press, 1976). 

    2. 2. Rafael Moneo, “Peter Eisenman” in Theoretical Anxiety and Design Strategies in the Work of Eight Contemporary Architects (Cambridge, MA: MIT Press, 2004). 

    3. 3. Rem Koolhaas, “What Ever Happened to Urbanism?” in S, M, L, XL (New York: The Monacelli Press, 1994). 

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  • WP_Modern_Notepad
    • charlie edouard Says:

      Why GSD work always so boring? zzzz

    • kewlmack Says:

      I dont think their work is boring; they’re always heavy on the theory and research. Not just funky forms and dramatic renderings.

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