• SanDPrint

    Xiyangzi CAO, Shuo LIU, & Zeyu YANG, "SanDPrint." Rendering.

    Bartlett School of Architecture, UCL
    Research Cluster 6
    critics: Daniel WIDRIG, Stefan BASSING, & Soomeen HAHM.

    suckerPUNCH: Describe your project.

    Xiyangzi CAO, Shuo LIU, & Zeyu YANG: Sand is a commonly available materials. It has many unique features, for instance, the insolubility in water, the high melting point and a certain degree of mobility when it is wet. Through this property, sand casting technique has been wildly utilized in traditional manufacturing area in the early time. . . .

    The purpose of this project is to develop a new crafting technique that using sand as mould, attempting ingenious methods to create a variety of unique forms. Simulating 3-D printing by hand within certain space filling with sand. That is the spirit of our project, SanDPrint. After a variety of experiments and attempts. PVA tubes with highly elastically, flexibility, size and texture variations, were finally selected in order to control the shape of sand inside. Meanwhile, a removable frame was designed to control the general direction of the tubes. Thus, a variety of possibilities of forms by interweaving tubes could be casted based on this crafting technique. Furthermore, the sand and tubes can be reused, which is environmental friendly.

    According to initial material exploration and fabricate testing, the computational technology was involved to develop the design logic of small-to-large scale. Processing simulation technique(Flocking, stigmergy and other algorithms) has been utilized into the digital exploration which provides both natural and logical pattern and structure, By presenting products from small components to furniture, and eventually attempting to scale up the design into architectural area.

    sP: What or who influenced this project?
    XC, SL, & ZY: Daniel Widrig; Stefan Bassing; Soomeen Hahm; Bob Sheil; and Stephen Gage. The core of crafting spaceā€”or, the idea of the architect-maker and potential of “freehand self-production” in the age of computational design. In addition: L-systems; bundling systems; root systems; flocking; and stigmergy.

    sP: What were you reading/listening to/watching while developing this project?
    XC, SL, & ZY: We were initially inspired by Max Lamb’s pewter stools and the tableware of Victor Castanera, as well as Stone Spray. Reading: Gail Peter Borden and Michael Meredith, eds., (EMatter: Material Processes in Architectural Production and Bob Sheil, ed., Manufacturing the Bespoke.

    sP: Whose work is currently on your radar?
    XC, SL, & ZY: Daniel Widrig; Stefan Bassing; Soomeen Hahm; Patrik Schumacher; Alisa Andrasek; Isaie Bloch; Moa Carlsson; Manuel Jimenez; Gilles Retsin; and Guan Lee.

    Additional credits and links:
    Special thanks to Daniel, Stefan, and Soomeen for their guidance throughout the year.


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