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  • Mark RAKATANSKY
    new york NEW YORK

    Why still speak of the real and the virtual, the material and immaterial? Here these categories are not in opposition, or in some metaphysical disagreement, but more in an electro-liquid aggregation, enforcing each other, as in a two-part adhesive. — Lars Spuybroek, “Motor Geometry”

    In a fascinating presentation, Russell Lowe will show work from a range of projects that use computer gaming technology to support, extend and challenge architectural design.

    [REGISTER]

    Russell LOWE, “Computer Gaming Technology and Architecture”
    Thursday, 01/31
    6.00-8.00 pm / Center for Architecture
    536 Laguardia Pl.
    New York, NY 10012

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