Ads
Ads

Ads

Ads

Ads

Ads

Ads

Ads




  • fractalScape
    berlin GERMANY

    suckerPUNCH: Describe your project.

    Holger LIPPMANN: The fractalScape and NoiseScape series are based on Processing code and work with Perlin noise and iteration functions. The iteration algorithm divides a shape down within a 7-9 level loop. Each repetition of the process is also called an “iteration.” The results of one iteration are used as starting point for the next iteration.

    [ANIMATION]

    [MORE]

  • Engravings. WLE 05, 2012.
    berlin GERMANY

    Generative processing works, realized using (2-3mm) wood engraving via laser. 50 x 80 cm. Ongoing project.

    suckerPUNCH: Describe your project.

    Holger LIPPMANN: The fractalScape and NoiseScape series are based on Processing code and work with Perlin noise and iteration functions. The iteration algorithm divides a shape down within a 7-9 level loop. Each repetition of the process is also called an “iteration.” The results of one iteration are used as starting point for the next iteration.

    [MORE]

  • Noise Scape II
    berlin GERMANY

    suckerPUNCH: Describe your project.

    Holger LIPPMANN: The fractalScape and NoiseScape series are based on Processing code and work with Perlin noise and iteration functions. The iteration algorithm divides a shape down within a 7-9 level loop. Each repetition of the process is also called an “iteration.” The results of one iteration are used as starting point for the next iteration.

    [MORE]

  • Engravings
    berlin GERMANY

    Fractal Flower series, 51x51cm, deep laser engraving (6mm) MDF.

    suckerPUNCH: Describe your project.

    Holger LIPPMANN: The fractalScape and NoiseScape series are based on Processing code and work with Perlin noise and iteration functions. The iteration algorithm divides a shape down within a 7-9 level loop. Each repetition of the process is also called an “iteration.” The results of one iteration are used as starting point for the next iteration.

    [MORE]

  • Noise Scape II
    berlin GERMANY

    suckerPUNCH: Describe your project.

    Holger LIPPMANN: The fractalScape and NoiseScape series are based on Processing code and work with Perlin noise and iteration functions. The iteration algorithm divides a shape down within a 7-9 level loop. Each repetition of the process is also called an “iteration.” The results of one iteration are used as starting point for the next iteration.

    [MORE]