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  • Anatomy's Illustrations
    granada SPAIN

    suckerPUNCH: Describe your project.

    alvaro TAPIA-HIDALGO: Anatomy’s Illustrations is an illustration project based on old anatomy atlases. A personal and contemporary graphic interpretation of scientific illustration.

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  • Preemptive Evolution
    paris FRANCE

    November 11th – December 3rd
    Opening Reception: November 10th
    6-9 pm
    Galerie Dukan Hourdequin
    24, rue Pastourelle
    75003, Paris, France
    ph. +33 6 61 93 49 29

    William Huffman: Nicholas Di Genova has developed a unique practice that is as firmly rooted in the utterly fantastical as it is in the deeply scientific. His depictions of hybrid creatures examine wildlife illustration through a Sci-­‐fi lens. Di Genova’s highly detailed, and often encyclopaedic investigations of the natural world, yield monstrosities that are the most unlikely of amalgamations – these can be, for instance, a fusion of cat, goat and snake with cormorant, or tortoise merging into carnivorous plant and even a toad with eight, tentacle-­‐like tongues.

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  • matthew williamson
    manchester UNITED KINGDOM

    suckerPUNCH: describe your project.

    si SCOTT: An ongoing exploratory personnel project developing a series
    of illustrative studies of flying insects.

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  • diverse illustrational artworks
    augsburg GERMANY

    suckerPUNCH: describe your project.

    sebastian ONUFSZAK: A lot of my projects are a mixed-media-development. Usually I start to scribble some rough sketches on a memo. Then I use a huge sheet of paper, on which I illustrate the outlines with a black pen. In the next step I scan and digitalize the artwork and colorize it in Adobe Illustrator. There I try different color combinations and refine everything in Photoshop. After printing the illustration on canvas, I rework some details with color pens, creating graphical patterns or intensify the outlines.

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  • airborne
    manchester UNITED KINGDOM

    suckerPUNCH: describe your project.

    si SCOTT: An ongoing exploratory personnel project developing a series
    of illustrative studies of flying insects.

    The idea came from looking at Insects that fly. When looked at and studied
    closely they look like they shouldn’t be able to fly at all – they look almost other worldly.
    I am fascinated by flight but didn’t want to do anything as obvious as a study of birds
    or butterflies etc…

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  • alice
    los angeles CALIFORNIA

    suckerPUNCH: describe your project.

    michael KUTSCHE: In 2008 was asked to do the character design for Tim Burton’s “Alice in Wonderland”. Since all these characters were supposed to be Cg generated but had to work in a live action film with real actors, a style that was whimsical and surreal but photorealistic at the same time had to be developed; these detailed and rather finished pieces were the result.

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  • démeter illustration
    SPAIN

    suckerPUNCH: describe your project

    drfranken: Nastplas is a studio of digital art illustration and Madrid (Spain). We all create pictures with different techniques such as Airbrush, 3D, Fractal Art, matte painting, vector art. Demeter is our latest project. The idea was to create an illustration with a natural essence and delicate basing on the natural environment. In this project we worked several weeks to achieve the end result we wanted.

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  • maddeck for pag playing cards
    istanbul TURKEY

    suckerPUNCH:describe your project:

    zeynep bb. HARUNOGLU : we are an istanbul based design company, developing projects and manufacturing products in collaboration with graphic artists and illustrators. pag playing cards is our latest project. the idea is creating a brand of good designed collectible playing cards as an alternative interpretation to the traditional decks. this is as an ongoing project where a new deck will be designed every six months by various graphic artists and illustrators worldwide.

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  • grafik
    london ENGLAND

    after graduating from central saint martins with a degree in graphic design, yehrin TONG designed artwork for independent music labels, working with artists she met while regularly haunting the underground club scene of london.

    her main interests lie in creating illusory, eye-boggling patterns and typographical illustration. work has encompassed billboards, taxi cabs, elaborate repeat patterns and embroidery prints for fashion, as well as typographic cover and editorial illustrations.

    yehrin’s work is complex and intricate. simple and minimal rarely come into her vocabulary.

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  • blushing bushes
    new york NEW YORK

    computer arts: my impression is that you love imagery from nature and imaginary settings. how would you describe your own approach and visual style?

    deanne CHEUK: i do love nature and fantasy, so a lot of my personal work has those themes. when i’m approached for commercial work, often the client refers back to work that they’ve seen somewhere and then it ends up having some of that nature or fantasy element in it again. that is basically how it all comes about!

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