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  • panel discussion: "MoMA PS1 Finalists."
    new york NEW YORK

    The Syracuse University School of Architecture hosts an event with two of the 2014 MoMA PS1 YAP finalist teams at the University’s new Fisher Center in NYC. . . .

    panel discussion: “MoMA PS1 YAP Finalists” with Pita & Bloom and Collective-LOK. Moderated by Michael SPEAKS.
    Wednesday, 04/23
    6.00 p.m. / Syracuse University Fisher Center
    136 Madison Ave.
    New York, NY 10016

    [RSVP]

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  • Coney Inland
    cambridge MASSACHUSETTS

    Cameron Wu (Cambridge, MA) proposed Coney Inland, an architectural strategy which formally unifies and spatially modulates the challenging MoMA PS1 courtyard site. A series of developable surfaces (cones and cylinders) and their base structures normalize the contingencies of scale and shape of the three courtyard spaces, while their legible transformations register the idiosyncratic nature of the overall site geometry.

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  • Mechanical Garden
    cambridge MASSACHUSETTS

    Ibañez Kim Studio (Mariana Ibañez and Simon Kim) proposes a Mechanical Garden that enjoyed a unique partnership with artists and engineers in Philadelphia.

    The Mechanical Garden is a social stage for PS1 activities as well as for architecture-as-characters. A strong figural demarcation assembles a series of Characters into generously shaded arcades and walkways. This peripheral organization reinforces the existing geometries of the courtyard walls, but thickens them with canopy and programme – to allow for indeterminacy and found situations. Each Character is constructed from similar elements in fixed modules, but have differentiation in traits and features. They vary in orientation, internal spaces and function.

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  • Water Cathedral
    new york NEW YORK

    suckerPUNCH: Describe your project.

    HWKN (HollwichKushner): Wendy is an experiment that tests how far the boundaries of architecture can expand to create ecological and social effect.

    Ecology:
    Wendy does not play the typical architecture game of ecological apology—instead it is pro-active. Architects are always obsessing over minimizing their building’s footprint. They specify light bulbs that use less energy—facades that lose less heat, brown water systems that use less water. Wendy doesn’t confuse responsibility with action and strives to seize a larger opportunity.

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  • Water Cathedral
    santiago CHILE

    YAP_CONSTRUCTO 2011: GUN Arquitectos> Water Cathedral

    The Water Cathedral is a large, horizontal urban nave for public use, discreetly exposed so that enigmatic and semi-dark atmospheres can be made out through its topographic lines of floor and ceiling. Both topographies are surface systems shaped by numerous slender, vertical components, which hang or rise like stalactites and stalagmites in a cave, varying their heights and concentrations. A physical organization with regimes of proliferation and differentiation; a series of columns, platforms, arches, curtains, domes and caverns emerge, qualifying the project spatially and atmospherically.

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  • Wendy
    new york NEW YORK

    HWKN’s “Wendy” wins MoMA PS1’s 2012 Young Architects Program (YAP).

    From the designers: Wendy does not play the typical architecture game of ecological apology – instead she is pro-active. . That is why Wendy is composed of nylon fabric treated with a ground breaking titania nanoparticle spray to neutralize airborne pollutants. During the summer of 2012 Wendy will clean the air to an equivalent of taking 260 cars off the road. Wendy’s boundary is defined by tools like shade, wind, rain, music, and visual identity to reach past the confines of physical limits. Wendy crafts an environment – not just a space. Spikey arms reach out with micro-programs like blasts of cool air, music, water canons and mists to create social zones throughout the courtyard.

    Any thoughts? See more HERE.

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