• Productive Ambiguities

    Productive Ambiguities
    los angeles CALIFORNIA

    Advisor: tom WISCOMBE

    suckerPUNCH: Describe your project.

    joseph RAMIRO & koho LIN: This project explores the productive ambiguities created when graphic painting is applied to distinct formal gestures. The graphic begins to produce illusions of depth and flatness which enhance and camouflage the formal qualities of the building from different vantage points.

    The project began with the creation of a 2D drawing using Processing scripts. The drawing uses a swarm logic to interact with spherical geometries. Once the spheres are removed the drawing creates a high contrast of solid/void relationships within the drawing. The dense overlapping lines strengthens this relationship. Qualities of the drawing were then extracted and turned into a 3D surface. Digital painting techniques were then intergrated to produce a misreading of the depth of the surface. These techniques were then applied to the building design through its organization, formal articulations, as well as in its graphic representation. The central vortex is the main organizing gesture that becomes the building garden space. Nested between the two massings of the building, the garden creates a civic space removed from the street. The high contrasting and deep coloration of the central void produces an ambiguous reading of the figural qualities of the vortex and its relationship to the massing.

    sP: What or who influenced this project?
    jR & kL: Tattoos.

    sP: What were you reading/listening to/watching while developing this
    jR & kL: Girls Generation, Drake; Gundam Seed; Kissing Architecture, The Possibility of an Absolute Architecture.

    sP: Whose work is currently on your radar?
    jR & kL: Tom Wiscombe, OTA+, Archibad.

    Additional credits and links:
    Advisor: tom WISCOMBE

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    • johnny f Says:

      While I want to question whether or not this project is more a product of Tom’s interest in a certain technique than the student’s independent interests (since I’ve recently been seeing a lot of projects that use an identical technique lately),I will ask instead, what exactly is productive about the ambiguities created in this project and yes, I do think the graphic overlay successfully creates misreadings of the form, which is hella dope…but again, in what way is that productive (to be dope?), or are you just saying that it has the potential to be productive and isn’t in this project? (I’m referring to this statement at the beginning of the description: “This project explores the productive ambiguities created when graphic painting is applied to distinct formal gestures”)

    • Binjah Says:

      Girls Generation

    • Fleh Says:

      Dope. Maybe as ornament.

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