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  • sP/Land of Tomorrow Exhibition
    lexington KENTUCKY

    Thanks for voting! There will be thirteen crowd-selected projects in the exhibition next fall. The jury will now select their picks for inclusion in the show and decide on which three will have portions prototyped by PR&vD. These picks will be announced in early April. The crowd selected projects will be:

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  • QUARANTENA
    san francisco CALIFORNIA

    SCI-Arc
    critic: devyn WEISER, guest advisor Sir peter COOK

    suckerPUNCH: Describe your project.

    robert GILSON:
    Anti-Air: Air or the invisible atmosphere that surrounds us can be activated as a kind of “anti-air.” Twenty four slaughterhouse workers have reported symptoms of extreme numbness and paralysis. Researchers find that brain mist, a microscopic industrial byproduct, can impair human motor functions when inhaled. The atmosphere was first understood to be a weapon at the 1915 battle of Ypres. German troops deployed chlorine gas to poison the environment of their Canadian opponents. Instead of harming human flesh the environment which sustains life was targeted.

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  • Strange Symmetry
    los angeles CALIFORNIA

    [JURY SELECTION]

    SCI-Arc
    critic: andrew ZAGO

    suckerPUNCH: Describe your project.

    paul MECOMBER: The Whitney Museum, by architect Marcel Breuer, is an iconic cultural artifact of New York City, and serves as the identity of the institution of the museum itself. This identity has been thrown into a state of turmoil as a result of plans to relocate from Madison Avenue to the southern terminal end of the Highline Park. Seeing this as an opportunity, this project seeks to re-imagine the problems associated with iconic identity in museum design by twining Breuer’s Whitney on the new Highline site.

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  • praxis of flow
    philadelphia PENNSYLVANIA

    University of Pennsylvania
    critic: ferda KOLATAN

    suckerPUNCH: Describe your project.

    MegaZoo: melody REES and arthur AZOULAI: Project Location: San Juan, Puerto Rico.
    This project is a morphological study based on self-organizing biological systems. At its pure essence, it is a topological surface that links infrastructure, ecology, and architecture to articulate a new and unworldly environment. As the continuous surface bifurcates it creates a network of flowing circulation paths for pedestrians, trams and cars in addition to ebbing interior pavilion spaces, temporary food markets, pop-up retail shops, time-share housing and, finally, outdoor landscapes and parks.

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  • Familiar Primitives
    los angeles CALIFORNIA

    [EXHIBITION FINALIST]

    SCI-Arc
    critic: hernan diaz ALONSO

    suckerPUNCH: Describe your project

    ivan BERNAL: Familiar Primitives. This thesis uses familiar primitives and operations among them to generate complex spatial systems that retain a high level of formal legibility and clarity. Throughout history primitives have been used as an expression of monumentality, religiousness or even utopian dreams. They carry an intrinsic value and formal expectancy that can be used to capture its users. Since childhood we have been playing with this basic shapes creating a predisposition to them, we have experienced them, and we know what to expect.

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  • (a) Ball
    los angeles CALIFORNIA

    [EXHIBITION FINALIST]

    SCI-Arc
    critic: elena MANFERDINI

    suckerPUNCH: Describe your project.

    donovan BALLANTYNE: By amplifying the tessellation and porosity of the geodesic dome I am giving the geodesic dome a face-lift.

    This thesis looks to misconstrue the face of the geodesic dome by amplifying its unintentional, yet inherent esthetic, and monumental qualities. I am proposing to bring depth and discontinuity to a typology that has been about continuity and surface. A face with no ears, no eyes, and no nose is not a face. Similarly, a building with no face is not architecture.

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  • Bi-Polar
    college station TEXAS

    Texas A&M University
    critic: gabriel ESQUIVEL

    Team: Matt MILLER, Dale FENTON, Emau VEGA, Aubrie DAMRON, Adrian CORTEZ
    Photos: Emau VEGA

    Texas A&M University FabLab, Gabriel ESQUIVEL: The project began as a performative wall system that reacted differently to exterior and interior spaces. We realized we had to confront the fact we had two different surface logics, so rather than trying to blend these conditions, we decided to emphasize the difference indicating two current design directions. This resulted in two polar opposite geometries with opposite personalities that strongly defined exteriority and interiority.

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  • Omnia, Nihil
    los angeles CALIFORNIA

    SCI-arc
    critic: ramiro DIAZ-GRANADOS,

    suckerPUNCH: Describe your project.

    ronny ECKELS: Peter Sloterdijk describes the dyad “as the absolute figure, the pure bipolar form.”[1] It is from this notion of twoness that Omnia, Nihil begins its exploration of incongruity and the figure within the context of a black box theatre. The project understands the figure in the Delezuian sense of the Body without Organs as that which “remains when you take everything away.”[2]

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  • kaohsiung cultural center campus
    chicago ILLINOIS

    [JURY SELECTION]

    University of Illinois at Chicago
    critic: sean LALLY

    suckerPUNCH: describe your project.

    christopher SAVANELLI & ivan OSTAPENKO: As metropolitan economies outgrow their bases in industrial manufacturing and trade into global markets for cultural production and consumption, large tracts of now disused land are being redeveloped to serve contemporary cultural institutions.

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  • the
    los angeles CALIFORNIA

    UCLA
    critic: greg LYNN

    suckerPUNCH: Describe your project.

    harlen MILLER & sontaya BLUANGTOOK: The Vault at Beverly Hills redefines the fine art and jewelry retail experience by merging commercial display and architectural form. The Vault acts as a display window and vertical plinth that emerges from the ground rather than the facade. Merchandise displays are oriented both towards the street as well as to the interior of the department store. The retail window display no long becomes a static plane, but an activated three dimensional construct.

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